Combat Arms – Review

Sporting a registered player count of over 5 million, Combat Arms is a free tactical online First Person Shooter by the company Nexon. Renowned for producing one of the world’s first graphic MMORPGs, Nexon gets its money by offering these free multiplayer games, with payable upgrades, there are always new items being added to the game along with a plentiful supply of updates.

The graphics are nothing to be sneered at either! There are numerous game play modes available, and the 5 million registered users guarantees you a game. Another thing to be noted is the servers, quite a few of them too! Best thing is I haven’t experienced any lag whatsoever, this definitely makes the game play a lot more fun.

2 kills in a row?! Go newbie me!

Now although this game is really quite addictive, there are a lot of aspects that could easily encourage you to just uninstall it and start playing WarSow or Alien Arena.The first problem, is there is absolutely no offline play at all, unless the game is cradled in the arms of an internet connection, you’re not going to have any shooting fun at all, the second problem is you can’t run the game from the start menu, in order to play the game you have to create an account at Nexon’s website and press a giant red “Play” button on the main page. This then taps into your computer and runs Combat Arms, which really sucks!

The hideous start up process

Finally, the last problem, is with the time it takes from pressing the play button, to finally getting into the game, and playing a match. Nexon releases ludicrous amounts of updates, while this can be good, it really spoils your itchy trigger finger mood watching this screen waiting up to an hour as updates stream through and install.

Just standing still in a match, as you do.

Overall it really is a great game once you’re in and playing, but the fact that it practically takes days to open the game really ruins it for me. I can’t jump in and start playing right away like I can in a game like Cube.Going onto the website, logging in, pressing the play button, waiting while the browser tries to access the game on your computer, waiting for the updates to download and install, waiting for the included cheat protection engine to turn on . . . it’s just too much hassle.

 

Review

ProsCons
Great gameplay, always players online, neat game modes and no laggingPeople that pay money have a better advantage, incredibly slow start-up time, too many updates downloading all the time, you can't run the game from the start menu, no offline gameplay, item store sucks
Rating
65%

 

Hope you enjoyed the review folks.

 

Ben,

 

This game review was initially written for TasGamers.com

Garry’s Mod

Garry’s Mod is a sandbox physics game, where you can make anything you want, as long as that item is accessible. However, one of the downfalls is the number of items that you are actually allowed to have, which is not as many as you would think. The game costs $10 on its own, but does need a Source based engine to run on, such as; Counter-Strike: Source (CSS) *pack costs $25*, Day of Defeat (DoD), or Half Life (either one of the main games available as the side stories/expansions won’t work). There are many items that are creatable, such as a car (which you can spawn), and then adding some wings, rockets or various other items. Another creation, which I have made personally (and it’s really fun too), is the spawn a giant floor tile, lift it up with the gravity gun, and then attach rockets to the bottom of it, you then put a chair on top, sit in and press the designated button and wah-lah, you are now flipping through the air. Another one that I have seen, is one where you have a pole welded to the ground (yep, I said that), you put a chair in mid-air, attach it with a rope and put a small rocket onto the chair, letting the gravity go on the chair whilst you’re on it, and then starting up the rocket so that the chair swings around the pole, looked quite fun!

 

Review

ProsCons
--
Rating
80%

Ash